SCB

SCB

February 5, 2017

SHOWREEL-2016

January 29, 2017

Blue Octopus Paddalpop 2016

Blue Octopus Paddalpop 2016

August 16, 2016

JetFighter-24

July 15, 2016

McDonald -CG HashBrown

May 21, 2016

Paddle pop- Leena

Paddle pop- Leena

February 21, 2016

Paddle pop

Paddle pop

February 21, 2016

Explorer- Anchor kid

Explorer- Anchor kid

February 3, 2016

Anchor Kids 2015

Anchor Kids 2015

January 3, 2016

Chameleon

Chameleon

November 2, 2015

TetraPack

TetraPack

November 1, 2015

Max-lion

October 31, 2015

Adidas Jow paw 2

Adidas Jow paw 2

April 21, 2015

Babyhipo

Babyhipo

March 30, 2015

Digital Meerkat

March 18, 2015

Pelican

July 12, 2014

Tui Bird

July 12, 2014

chihuahua

chihuahua

July 8, 2014

Digital Dogs

July 6, 2014

Rottweiler

Rottweiler

July 6, 2014

White Tiger Cubs

White Tiger Cubs

July 6, 2014

RavenWitch

July 5, 2014

Digital Macaw

July 5, 2014

White Tiger

July 5, 2014

Digital Lion

July 5, 2014

Digital Ostrich

July 5, 2014

MG show reel-2009

October 9, 2009

Still life 3d

July 8, 2009

Vfx show reel-2009

July 5, 2009

Leather Shoe

July 2, 2009

Gochu

April 5, 2006

Mini

September 5, 2004

Game set Planet

February 14, 2003

Hello There, 🙂

Short Introduction of Me…

My name is Mahesh (mahenz24@gmail.com) , Senior 3d artist with more then 9 years + experience in CGI industry, Experience with organic and hard surface modeling in MAYA, Zbrush and mudbox, texturing, realistic 3d assets, 3d digital environments, game modeling, realistic detail character designing for feature films and 3d illustration art work.  I started my career as 2d animator in the animation industry and obtained very strong artistic skills in my path.  I’m good at look development, organic and hard surface modeling, realistic approach or game low poly modeling, digital creatures, animals, digital environments, vehicle design, texturing, Basic lighting, staging, Basic Animation, basic rigging, architectural modeling,  from scratch to finish the overall artwork.  I’m always open to hear about new opportunities and projects from motivated and creative studios, I hope to expand my relationships with certain studios, so feel free to drop me line, even if to say hello 🙂

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Basic overview of skills.

Photoshop

80%

Zbrush & Mudbox

100%

Maya 3d modeling

100%

Maya 3d assets

100%

Maya 3d organic and hard surface modeling

100%

Retopo,Uvs & Texturing

100%

Nuke

45%

Basic 3ds max

25%

Mari

80%

Substance painter

80%

hand painting

75%

Maya 3d animation

60%

Basic Lighting

60%

Basic Rendering

70%

Mahesh ( CG artist )

 
Applications
Maya, Vray, Redshift, Mental Ray, Zbrush, Photoshop, Mari, substance, Nuke, After Effects, Match move and Syntheyes.
(Operating system, Linux Fedora – Windows)
Awards

  • Advanced 3d Productions industry panel award 2009
  • Highly commended work on the jelly fish shot from MDS.

Education

  • Media design school 2009
  • Graduate diploma of Advanced 3d Productions level -7

Skills set
As a digital artist i am specialized in multiple areas, modelling, texturing, shading, lighting, rendering. Experience creating digital assets for movie production, Either from scratch or redesigning from existing model, experience working with other artist, supervisor, guiding monitoring crew team. kindly see my http://www.mahe3d.com/#tab-skill-set  

  • Team player handled variety of  local and international project including, US, Australia and NZ
  • Hard-working, positive, polite, dedicated, multitasking, time management and punctual person, can do attitude person.

EXPERIENCE
New Zealand
Current job huhu studios mid 2017   
CG Artist-Look Development, Surfacing, environment, lighting artist

  • Working on Full animated cg feature film-Beast of burden 2017
  • Currently working as a Shading, lighting artist

Cirkus studios  2015 – 2017 ( 2 years )

Senior 3D Artist

As a lead artist i have contributed and worked in different specialized areas, such as full character modeling, Shading, Texturing, asset designing, Environment, lighting, Rendering. Worked in full animated cg and integrated commercial projects. Realistic and semi realistic, stylized Animated projects. Worked closely with director, and client to maintain the artwork.Some of the project highlights of my work, showreel http://www.mahe3d.com/?portfolio=showreel-2016

 

Senior 3d artist/3d modeler/ Texturer, Lighting, Rendering.

projects: Anchor kids, paddle pop. – visit my website for more information

  • responsible for 3d modeling, texturing, shading, lighting , look development and 3d rendering, batch net work 3d rendering process.
  • I have been involved in large scale of international based projects, Asian, US, Australia and NZ.
  • Brainstorming, come with quick ideas for the clients and get daily feedbacks and approvals on the finished projects from Director.
  • Interpret and execute feedback from the post supervisor and clients.
  • If necessary sometimes involving in to Advanced post digital compositing, Rotoscoping, tracking using after effects, PF track  and Nuke
  • Providing Excellent key visuals and maintaining company’s digital style.
  • Lead other artist and making sure meet the project deadline and direct report to the director.
  • Analyze and render the client projects status and making sure everyone follows and meet the dead line.
  • ARTGAMESTUDIOS 3years + (2011 to 2014)Senior CG Artist As a Senior 3d Artist i have contributed and worked in mostly Zbrush, Maya creating digital animals, such as full character modeling, Shading, Texturing, asset designing, Environment, lighting, Rendering. Some of the project highlights of my work, all animals can visit see in my website.
    • high detail 3d modeling and texturing. hard surface and organic modeling.
    • Assistant duties, Team player handled variety of local and international based projects, US, Australia and NZ.  
    • Interpret and execute feedback from the post supervisor and clients.
    • Providing Excellent Quality work and maintaining company’s quality of digital style.
    • Responsible for overall look development, Advanced Lead modeling, Texturing and delivering overall art work starting from scratch to finish the project.

    NZ Resident, References Available Upon Request

    If you interested in hire me or need more details please us the contact form from www. mahe.com or email me: mahenz24@gmail.com